Mass Effect

Later this year Bioware, makers of the smash hit "Knights of the Old Republic," will release their next RPG entitled "Mass Effect." The visuals do, at this point, offer, what seems to be, unparalleled realism, and the team making the game says they've gone to great lengths to create a dialogue system that rivals movies in dramatic effect. So...
Question: Will "Mass Effect" be the game that comes the closest or completely bridges the gap between games and dramatic art?
Comment: From my perspective, games have already achieved art status. To me, the team behind a game creates a world and a visceral experience that a user/player can only experience with a game, as opposed to a static view of a world in a book, play, or movie. The gaming world can be experienced in any number of ways, but the world also doesn't change. It's up to the user to choose how they interact, which makes gaming somewhat more exhilarating than watching even the best movie. Exalting this experience to a level that truly rivals other forms of media in the technical categories (plot, narrative, acting, etc.) is what we're really talking about here.
Snide Remark: If the game blows, "Mass Effect" may be the cinematic equivalent to "Heaven's Gate," with Bioware playing the part of United Artists.
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